Undertale isn’t underwhelming
For those of you who love breaking the mold and being your own person, bandwagons and the people who join them are probably the...
The strange charm of “Life is Strange”
If anything, “Life is Strange” showed me the viability of episodic game releases. I tend to have an aversion to paying for things I...
Nintendo Switch Gaming Guide
After much rumor and speculation, Nintendo’s seventh major home console has finally arrived in the form of the Nintendo Switch. The aptly named tablet-based...
“Persona 5” brings JRPGs back into the limelight
Released nine years after “Shin Megami Tensei: Persona 4” (2008), “Persona 5” makes its debut on eighth generation consoles. Being a Japanese role-playing game...
“Zombies Chronicles” is pretty, but not much else
“Call of Duty” is the most ubiquitous video gaming franchise for relatively good reason. While incredibly repetitive, each new installment since “Call of Duty...
Survival Horror: Reborn
It’s 1996. “Resident Evil” is out. It creates this genre called survival horror. Basically, you’re scared and nobody can help you. People love it,...
A post-hype dissection of “Cuphead”
E3 2014 was — per usual for the video game industry’s largest trade event — a hodgepodge of phoney, often cringe-inducing, pandering and gimmickry...
The difficulty of “Bloodborne” hurts so good
Have you ever wanted to know what was on the other side of a brick wall? Did you want to know so bad that...
“Disorder”: a game about depression knows where its heart is
“Disorder” is a game about depression. As strange as that may seem, and given that games usually aren’t realistic about depicting real-world issues (which...
“Grim Fandango” is still great, but filled with grim bugs
Double Fine has finally revived one of Tim Schafer’s best-known and least-played adventure games from his days at LucasArts. Those of us who were...












